acceleration

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Dshing
Posts: 1
Joined: Thu Sep 18, 2014 10:28 am

acceleration

Post by Dshing »

Hi,

what acceleration dose the Version 2.0 have?
And can I Change that?

greetings
Dshing

Makron
Posts: 110
Joined: Wed Mar 20, 2013 1:29 pm

Post by Makron »

#define DEFAULT_MAX_ACCELERATION {5000,5000,100,80000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.

#define DEFAULT_ACCELERATION 1750 //1500 // X, Y, Z and E max acceleration in mm/s^2 for printing moves .

You can always change it , but if it will work.....

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