First of all I understood the nature of the problem

I mean it's obvious why those "rings" are happened at upper parts of smooth round surfaces.
That's why I have no idea how to get rid of it.
Some way to fix is rotate the models before slicing.
Well, in most cases it cause supports to these round surfaces because they wont be upper side.
It's even worse

So, that's why I asking for a trick and wisdom
